![]() Rogue Trader introduced some races that were later removed from the setting, such as Squats ( Warhammer dwarfs in space), Zoats (also present in Warhammer Fantasy Battle) and the Space Slann (a humanoid frog-like race also found in Warhammer Fantasy at the time). The gameplay of Warhammer 40,000: Rogue Trader differs from its main modern-day descendant, in that it was heavily role-play-oriented, with great detail placed on weaponry and vehicles and the inclusion of a third player (the Game Master) in battles, a role not dissimilar from the Dungeon Master of Dungeons and Dragons. The majority of the book was written by Rick Priestley who was also responsible for WFB. The game featured rules that were closely modelled on those of its older fantasy counterpart, Warhammer Fantasy Battle. Created by Rick Priestley, The game was sub-titled Warhammer 40,000 in order to clearly differentiate it from 2000 AD's Rogue Trooper comic series. The existence of a science fiction table top game in development by Games Workshop was made known through Citadel Journal in 1986 and Rogue Trader was officially released at Games Workshop's annual Games Day event in October 1987.
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